dual-source-blending

Availability now
72%
last 30 days, n = 142
Year over year
unlocks once the dataset spans a year
Explore

With dual-source blending the blender can use a second fragment output - @blend_src(1) in WGSL, selected by the src1 blend factors - as a per-channel blend factor. The canonical use is LCD subpixel text anti-aliasing, where each of R, G, and B needs its own coverage value, which a single source color cannot express. It also unlocks single-pass order-independent transparency approximations and some compositor tricks.

The feature maps to capabilities that have existed in desktop GL/Vulkan/Metal for years, so desktop availability is high. Browser text stacks (and things like Flutter on the web) are the main constituencies watching this number.

Availability by month

MonthWith featureEligible reportsAvailability
2026-08 70 106 66.0%
2026-09 32 36 88.9%

By browser (last 30 days)

BrowserAvailabilityn
chrome 94.4% 90
edge 100.0% 8
firefox 20.5% 44

Availability = share of first-party, non-quarantined reports with WebGPU on a hardware (non-fallback) adapter that expose this feature. Developer-leaning sample. Full methodology.